About
VFX Lighting Technical Director specializing in the intersection of traditional cinematography, real-time rendering, and generative AI. With 16 years across feature films, commercials, and experimental workflows, I approach lighting as both a physical phenomenon and a computational problem—understanding light through the lens of natural behavior and algorithmic generation.
My work spans Disney feature films at MPC Montreal, tier-1 brand commercials for Apple and Nike, and experimental AI research recycling 750+ professional photography assignments as training data for generative lighting models. This cross-domain methodology bridges procedural scene assembly (Houdini Solaris/USD), offline rendering (Katana/Renderman), real-time workflows (Unreal Engine 5), and contemporary AI pipelines.
Beyond production work, I develop custom Houdini HDAs adopted by multiple studios, mentor emerging artists through Access:VFX programs, and explore how spatial computing platforms reshape lighting paradigms for extended reality content.
Experience
Studios
- MPC Montreal
- Framestore
- Hornet Animation
- Buck
- The Mill
- Method Studios
Select Clients
- Walt Disney Pictures
- Apple
- Nike
- Toyota
- Warner Bros. / LEGO
- Mac Miller Estate
Notable Projects
- Disney's Cinderella (2015) — 25 hero shots, MPC Montreal
- Mac Miller: Balloonerism — Hornet Animation
- 100+ Tier-1 Brand Commercials
- Lego Dimensions — Video Game Cinematics
Achievements
- 750+ Professional Photography Assignments
- Custom HDAs Adopted by 3 Studios
- Mentored 6 Junior Artists (4 Promoted)
- Access:VFX Mentor Program
Technical Capabilities
Offline Rendering
- Houdini 20.5+
- Solaris / USD
- Karma XPU
- Katana
- Renderman
- Nuke
Real-time
- Unreal Engine 5
- Lumen
- Nanite
- Path Tracing
- Niagara VFX
AI / Experimental
- ComfyUI
- Stable Diffusion
- ControlNet
- Medium Format Photography
- Film Lighting Techniques
Contact
Availability
Available for freelance, consulting, and full-time opportunities.
Areas of Expertise
Lighting Technical Direction • Look Development • Real-time Rendering • Procedural Workflows • USD Pipeline Architecture • AI/Generative Integration • Tool Development • Mentorship